programming in school

Interdisciplinary collaboration project with Hover:bit

Curriculum for interdisciplinary collaboration according to the subject renewal lk20 and the subjects arts and crafts, science, mathematics, programming or coding, Norwegian and English. 

Description: 

Hover:bit is a fast and agile hovercraft for micro:bit. The sustainable design uses recycled cardboard and students will design their very own version.

Suitable for: 6th - 10th grade

Number of hours: 6 - 18

Equipment: 

  • micro:bit
  • Hover:bit
  • Scissors and knife
  • Hot melt adhesive
  • Screwdriver

The benefit of interdisciplinary collaborative projects in Arts and Crafts, Mathematics and Science

We all have different interests, some like design and art, while others like science and math. We learn best when we are doing something we are interested in. A good way to get students engaged is to let them work on what they find fun. Cross-curricular projects give students the opportunity to work with different subjects, even if they were primarily and initially interested in something else.

Students will have a better understanding of all areas of the project. They will also have a better chance of mastering subjects that were previously challenging.

Student tasks:

Here is a list of possible tasks

Arts and crafts
  • Create an expression that represents different continents/countries (Geography)
  • Create an expression that represents different eras (History)
  • Create a design that represents different artists and artistic eras. 
    • Is it possible to express Munch's style and most important works on a Hover:bit?
  • Romferger
  • Ships and ship history 
    • Can a Hover:bit look like a Viking ship? 
  • Free creative design and construction
Science and technical
  • Explore moments of inertia
    • If some groups create a longer version and others a shorter version of Hover:bit. How do these variants behave in relation to each other? 
    • Discusses what causes this difference. 
  • Explore gravity and vectors
    • If you create a gentle slope. What happens if you try to drive up and down. And what if you try to change direction. 
    • Discuss and try to create a picture of the forces at work. 
Mathematics and programming
  • Stability
    • Can you use mathematics to program Hover:bit to become more and less responsive/stable?
  •  Display
    • Can you illustrate different variations of direction on the display, how can it be programmed? 

What is Hover:bit

Hover:bit is a STEAM-based construction kit that combines practical skills, science and coding.

Powerful drone motors fill a cushion of air that pushes the hovercraft forward at up to 30 km/h.

Hover:bit is controlled and programmed with micro:bit a small computer created by the BBC for use in education. Read more about it below. 

Teaching programs

The interdisciplinary collaboration project can combine the subjects: Mathematics, Arts and Crafts, Science, Geography, History, Norwegian and English. 

The teaching program is designed in line with the subject renewal LK20, the competence goals and the overall goals of the curriculum. 

Number of hours: 6 - 18

Overall plan:

In this project, students will study and explore the Hover:bit hovercraft. A frictionless vehicle with a stable construction. 

Students will:

  • Programming the remote control 
  • Building the structure in aircraft veneer 
  • Choose a theme and one or more challenges to be solved with form, design and construction. 
  • Conduct a development and design process to solve the challenges. 
    • Create sketches and technical drawings
  • Build Hover:bit with your own design and construction
  • Conduct tests, competitions and present the results and the thoughts behind them. 
    • A great competition could be to create a track in your classroom or gym. 

Resources

In the link below you will find the resources your school needs to implement a similar program. 

Skills development and courses

We know how important it is to feel confident in the teaching materials and tools you use in your teaching. That's why we offer courses and competence development for teachers. 

You will gain expertise in the use of micro:bit, programming (makecode), electronics, use of 3D printer, laser cutter and vinyl cutter. In addition to expertise in troubleshooting. 

Getting help with the initial implementation can be an important factor. This is something we have good experience with. Therefore, something we at MakeKit can assist with. 

Our contribution can be agreed with the school management. 

Inspiration and examples:
micro:bit teaching aids

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